Just sat down and actually listened to the #Metroid: Other M soundtrack… TERRIBLE! Now the Metroid Prime soundtrack? Kenji Yamamoto rocks!
By now, you’ve all read my scathing Game Spotlight of Metroid: Other M… the first game I’ve ever actually HATED in my entire life. The game that has damaged my high regard of the Metroid series forever and there’s really no going back. Metroid used to be one of my favourite series of all time but now…
…now all I have are the memories of better days. In fact, some of them can be found on the Internet itself! I did a little digging around the forum of my old website, The Anime Crisis Center, and discovered some very interesting posts about how I felt about Metroid all those years ago. So, come back with me in time and let’s take a look at those ye olden posts…
I’ll admit right upfront that I don’t actually own Metroid Prime Trilogy for Wii yet (it comes out on October 15 down here, minus the awesome metal case… damn you Nintendo of Australia!!), plus I’ve already played the hell out of the three games individually for GameCube and Wii. But forget about that and imagine the eerie, whistley theme of Metroid Prime is now playing in your head… MANUALLY.
As a long time Metroid fan, my first impressions of Metroid Prime being a first person game weren’t very positive at all. How could anyone turn a game series like Metroid into something that is so alien to the series? It’s impossible, it will never work and these developers I’ve never heard of are way over their heads… All of us who had doubts are very glad that we were dead WRONG about Retro Studios and their excellent work on Metroid Prime, Metroid Prime 2: Echoes and Metroid Prime 3: Corruption. They had the balls and the support they needed to take a very old and loved series and showing us that it can be more than just a 2D action platformer.
It’s been way too long since my last entry, but better late than never (and other suitable cliché’s) for this one.
It can be an extremely satisfying experience when you’re standing at the top of a tall Gothic styled building and looking down at a group of thugs below. You then jump straight down and into the middle of the thugs and before they can yell “It’s the Batman!!” you’ve already taken them out with some brutal melee moves that send them flying to the ground. You are the goddamn Batman and you love it. That’s the feeling I got while playing Batman: Arkham Asylum and it really does impress me how far this game goes to make you feel like the dark knight. There are many games that feature established characters like Batman, and sure, they do feature their trademark moves and gear, though few manage to make you feel like you really are that character and can pull off all of their moves just like how it’s done in their TV show or movie or whatever.